Everyone starts the game with 20 I.C's (Industrial Credits). Listed below are the costs and abilities of each unit.
A typical first round purchase might be 2 tanks and 3 infantry, or maybe a tank and an economic center. These units are purchased at the beginning of your turn and placed on your capital (or any country that has a factory) at the end.
You can also purchase factories, economic centers and technology.
See the link at the top called "Technology" to see your choices.
* Special Ability - See Instruction Manual for more details.
|Factories & Technology|
|Upgd - Railway||10||0||0||0|
|Upgd - Balistics||10||0||0||0|