| Item |
Board Version |
Online Version |
Reason |
| Specialty Units |
None |
Has them |
Specialty units add a lot of strategy and intrigue to the game. Unfortuanately it would be too expensive to produce all those units for the board game. |
| Plane Attack Movement |
Planes can land on any friendly territory |
Plane must return to the same location they launched from |
It would add too much special code and babysitting of the planes to allow for this online. |
| Unit Cost |
Everything rounded to 5 IC |
Various costs |
Having money in the board game creates a lot of wasted time and makes a mess of the playing table. I eliminated money in the latest version of the board game as a way of speeding up the game. Since the computer tracks all money that wasn't neccessary for the online version. |
| Saving Money |
Can't save |
Can save |
Since money is not used in the board game, you can't save it. For online game you can. |
| Technologies |
Old Version |
New Version |
Online uses the latest technologies. Its best to use the new technology tree when playing the board game as well. |
| Transports |
Can move through enemy sea zones. Can only land in one country. |
Cannot move through enemy sea zones. Allows landings at multiple places |
For coding reasons it was simpler to make it work this way. |